Robots Blossom – Project Update 018
Layout, Lighting
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Below are a couple of screenshots of the cherry blossom assets from a work in progress animated short. I am using Unreal Engine 5 to create the short as well as using assets from the UE Marketplace and from Quixel Megascans. Ray Tracing and other environment variables have not been tuned as of yet. Lighting is from the environment.
When I am blocking my cameras I often come across something that catches my eye so I take a screenshot. I did a bit of color grading in DaVinci Resolve. Take a look at the before and after.
Environment Art
Cherry Tree – Sakura – created by Naked Singularity. This artist also has environments and assets available on ArtStation. Check out Medieval Gothic Cathedral – Modular Pack.
Environment Materials and Props – created by Quixel Megascans
Layout, Lighting
Layout, Lighting, Rendering
Animating, Rendering