Robots Blossom – Project Update 021

Animating, Rendering, Color Grading

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Animating and Prepping for Final Render

All animation is now complete? Yes, all animation is now complete!

Today was about finessing the eye morph targets animation as well as adjusting some eye material nodes.

Tomorrow I will do a bit more test color grading in DaVinci Resolve before running my final render pass in Unreal Engine 5. Then it’s on to final color grading and final delivery in DaVinci Resolve. I expect tomorrow will be a number of rounds of hurry up and wait as I run render passes for each clip. 

The screenshot below shows all assets in DaVinci Resolve. You can see that I brought all the video files in at once creating one long clip when I did the most recent render pass. I will try to color grade across all scenes at once. If that doesn’t work, I will bring in clips as groups and color grade each scene.

Credits

Character Art

Iron Robots Pack – created by leshiy3d

Environment Art

Cherry Tree – Sakura – created by Naked Singularity. This artist also has environments and assets available on ArtStation. Check out Medieval Gothic Cathedral – Modular Pack.

Environment Materials and Props – created by Quixel Megascans

Props

Animation Packs

Audio

Brook 2 – created by _MC5_

All Assets in DaVinci Resolve

Screenshot DaVinci Resolve Ready For Color Grading